<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:content="http://purl.org/rss/1.0/modules/content/" xmlns:atom="http://www.w3.org/2005/Atom">
	<channel>
		<atom:link href="http://racinnationusa.com/rss/id_2/" rel="self" type="application/rss+xml" />
		<title>Categories</title>
		<link>http://racinnationusa.com/blog/category/funny/</link>
		<description>Blog categories...</description>
		<item>
			<title>TOP 10: LAWS OF AUTO RACING</title>
			<link>http://racinnationusa.com/Admin_Dan/blog/top-10-laws-of-auto-racing/</link>
			<description><![CDATA[TOP 10: LAWS OF AUTO RACING<br /><br /><br />10) The number of times you get hit in a pileup is directly proportional to the number of times you said "I think it wil...]]></description>
			<content:encoded><![CDATA[TOP 10: LAWS OF AUTO RACING<br /><br /><br />10) The number of times you get hit in a pileup is directly proportional to the number of times you said "I think it will go ok today".<br /><br />9) You only get the lead when you need fuel.<br /><br />8) If a tire can go on the wrong side, it will.<br /><br />7) A part will never break during a test session, only during a race.<br /><br />6) The driver behind you is always the one you punted last week.<br /><br />5) The part you left at the shop is the one you need.<br /><br />4) The number of laps remaining is always one more than the amount of fuel left in the car.<br /><br />3) Your good car will get wrecked, your bad car will finish the race, two laps down.<br /><br />2) The concrete wall is harder at the tracks you wreck at.<br /><br />1) A 10-car pileup will never happen &#42;behind&#42; you!]]></content:encoded>
			<guid>http://racinnationusa.com/Admin_Dan/blog/top-10-laws-of-auto-racing/</guid>
			<pubDate>Mon, 03 Jan 2011 20:39:04 +0000</pubDate>
			<dc:creator>Admin</dc:creator>
		</item>
	</channel>
</rss>
